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Well, crud...

This makes me very sad:

http://www.gateworld.net/news/2005/08/jowoodscrapsistargatesg-1i.shtml

("JoWood scraps Stargate SG-1: the Alliance Video Game")

Odd as it may seem, I was actually really excited about the game. I am not a big gamer (most of my friends would say that, apart from the occasional entertaining button-mashing on "Soul Caliber II", I am not a gamer *at all*), although I've been tempted by various things -- but this was making me plan on acquiring a used PS2 console or something to play it on. I was all excited over the screenshots of it that were released a few weeks ago.

But mostly -- well, call me pathetic, but I was honestly thinking to myself on Friday night, well, that's it, there's no more Jack on SG-1 to look forward to, but I can look forward to the game, because in a sense, that's *sort of* some new Jack stuff, and new old-team stuff.

Considering that MS said that he recorded something like 200 pages of script for it himself (I think that's the correct number), and I imagine the other cast did roughly the same; and considering all the trouble they went to, to scan the actors' faces and all -- dude, that is a *LOT* of pretty good material down the drain, there. There's the question of whether they will ever resurrect the game, and re-use any of that. One would like them to -- but if they do resurrect the game, what are the odds that they'll scrap all the old stuff and redesign it from the bottom up to be geared towards the New Team? (*sob*) Although, telepresence commented to me that if their main concern is moving it to a different, newer engine to work with the next generation of platforms, it may be more possible that they'll retain the existing material. Dunno.

But... poop. Not this year, anyway. Phooey.

Comments

( 6 comments — Leave a comment )
moonshayde
Aug. 7th, 2005 08:25 pm (UTC)
surfing through people's journals...

I am majorly bummed about this. Especially since RDA did voice work too. Now that he is gone, this was another perfect way to keep him alive. RDA helped promote it at E3. MS was talking enthusiastically about it at the Boston con. He even joked that his daughter played it.

:(

So sad.
tafkarfanfic
Aug. 8th, 2005 01:12 am (UTC)
I will say, having a lot of friends who work in the videogame industry...if they pulled the plug NOW, something was SERIOUSLY fucked up with the game. I mean, on a very fundamental level. I had heard very bad things about it from people who'd seen demos at one of the tech cons in the spring; sounds like they couldn't work the bugs out.
eregyrn
Aug. 8th, 2005 07:34 am (UTC)
Yeah, that's what telepresence was saying, too. And I kind of got that feeling, although... geez. I mean, they seem to have let it get REALLY far before realizing that it had such serious problems. You'd think they could maybe have taken a closer look at it, for E3, before doing all that publicity. Or before that big release of pics a few weeks ago, which got so much attention.

Poop. I mean, okay, fine -- if it's *that* deeply flawed, they're right to pull it. I just... wanted it. And now, I just want them to fix it, without substantially changing the stuff about it that I was looking forward to. Like *that'll* happen.
raqs
Aug. 8th, 2005 08:43 am (UTC)
poor thwarty orca girl. i'm sorry.
moonshayde
Aug. 8th, 2005 04:19 pm (UTC)
That is what I figured. My brother also knows people in the industry and I've learned a lot through him.

It's just very sad when I had been looking forward to it (like many others) and the actors were enthused about it. I'm hoping they can save it and bring it to the console systems.
radiotelescope
Aug. 16th, 2005 08:29 pm (UTC)
Very late comment:

http://ps2.ign.com/articles/641/641501p1.html indicates that there is some dispute between the developer and the publisher about *whether* the game is cancelled. And who owns the pieces. Lawyers have been armed and targetted. Situation looks like a complete trainwreck, really.

I would love to comment this situation from my years of experience in the game industry. Unfortunately, that's "1.5 years, in 1996, at a truly piss-ant little game company that went nowhere" so there's not a lot I can add. It *does* seem very common for a game's developer and its publisher to be wildly out of step, if they're separate entities. (Which they are, in this case.)
( 6 comments — Leave a comment )