Log in

No account? Create an account

Previous Entry | Next Entry

Stargate Action Figures - Jack

*cries* Don't you just hate it when you compose a really long, complicated LJ entry... and then by mistake you hit the close button of the window and all that work goes *poof*?

Probably better for all of you, though, as now this will be much better organized.

First up, the images (they're thumbnails, click on them for a larger image):

Go here:


This has the figures available for pre-order, supposedly shipping in June 2006. Various sites that I found are confusing on the issue of when these Series 1 figures will be released -- Forbidden Planet UK said as early as Feb. 2006 (wouldn't it be just like the UK to get them before the US?), another place said late July, still another said "3rd quarter 2006"... so, your guess is as good as mine.

This link has the best selection of pics, including the Serpent Guard (who appears to be a First Prime) with his helmet off. I'll link to a helmet-on shot in a moment. Also -- contrary to the pic on this site (you can click on the tiny thumbnail to see a larger version of the group shot), the Stargate is going to be in-scale with the figures. (But will it light up? That's the real question!) It would seem that, to get the Gate, you have to buy each of the figs in the series, as they each come with a piece of it. Huh.

Further: all the shots I have been able to find use the Daniel figure *prototype* that we saw earlier in Gateworld. So what does that mean? Are these Jack figures prototypes as well? Or what?


(You can see the Serpent Guard with his helment on, here.)


As with the Daniel figure... hmm. Maybe I'll wait to see them in person, but I'd still go with the description, "not the worst likeness in an action figure I've ever seen... also not the best".

The General Jack figure confuses me... because basically, all it is, is "Jack without a hat". But he's wearing the BDU jacket, and therefore, he is wearing no rank insignia to show that he's a general. If you're going to make a Gen. Jack figure, you should either have put him in the fatigues that he wore around base, that he wore the lapel stars on. Or, of course, you should put him in dress blues.

Meanwhile... just to confuse us more... both Col. Jack and Black Ops Jack... okay, *dude*. I have been known to wax rhapsodic about the way Jack looks when he's wearing his tac-vest, because there's this thing that happens with the lacings and the way it defines his back, and *rowr*. The figures... obviously fail to achieve this. A personal disappointment. But also... they make no SENSE. Look. They make no sense because he is clearly wearing the tac-vest over the shirt/tunic that is worn as part of the base fatigues. Base fatigues, mind you, are *not* BDU (battle dress uniform), despite the similarities. The greatest difference does lie in the tunic that is worn over the t-shirt. The short-waisted jacket being worn by the Daniel figure and the Gen. Jack figure -- that's the BDU jacket that is worn with the tac-vest. The tunic isn't. Which is why the figures look weirdly blocky. *sigh* Will the tac-vest actually be removable? If so... interesting, but...

Plus it doesn't look like the arms on any of the figures are actually articulated. I can understand this, because points of articulation seldom *look* good, so when you're making an action figure it's always a trade-off. But still.

Anyway -- if I manage to find any more info, I'll update. Meanwhile, hey... pass it on!


( 30 comments — Leave a comment )
Jan. 9th, 2006 12:59 pm (UTC)
Geez, he looks ANCIENT (no pun intended).
Jan. 9th, 2006 01:12 pm (UTC)
hahahahahahaha... *wipes a tear from her eye*

That was great.
(no subject) - suzvoy - Jan. 9th, 2006 10:19 pm (UTC) - Expand
(no subject) - eregyrn - Jan. 9th, 2006 01:17 pm (UTC) - Expand
Jan. 9th, 2006 01:20 pm (UTC)
*clings* I don't care. It's Jack and I miss him
Jan. 9th, 2006 05:32 pm (UTC)
Yeah. *sniff*
Jan. 9th, 2006 01:36 pm (UTC)
Is the idea that we play wee games about Daniel going to JackWorld or something? Because that's an awful lot of Jacks...
Jan. 9th, 2006 01:49 pm (UTC)
Seriously. I was having the same thought. Robotic doubles is what immediately leaped to mind for me, but still...

When you get right down to it, though, what they've actually done is just made two body sculpts, and 4 head sculpts (1 Daniel and 3 Jacks). Gen. Jack's body looks more or less the same as Daniel's. The other two Jack bodies are the same, just with different paint jobs (except Black Ops Jack's hands have the fingerless gloves, which may be sculpted and not just painted).

You know, people laughed at me when I suggested interchangeable heads, but dude, you might as well... What surprises me actually is that they went to the trouble to sculpt a 3rd Jack head, in the knit cap. They could easily have done a "black ops" Jack with a black-painted baseball-cap (i.e. "Within the Serpent's Grasp"), although the knit cap version is more recent.

I really don't *get* these companies that do these half-assed action figure releases. 4 paltry figures in the first series release, two of them the *same character*? Sheesh! It ought to be obvious that for the first big release, you should release *SG-1*, all four of them. (Plus one bad guy; you gotta do that, yeah.) If you want to give me Black Ops Jack or General Jack... well, thank you, that's sweet. But I could wait for Series 2, for that. C'mon. Sam! Teal'c! Geez.

But I've seen other companies do this, too. Like, the Firefly/Serenity figures -- series 1 is Mal, Jayne, and a Reaver. Oh, great. *sigh*
(no subject) - nostalgia_lj - Jan. 9th, 2006 02:05 pm (UTC) - Expand
(no subject) - eregyrn - Jan. 9th, 2006 02:09 pm (UTC) - Expand
(no subject) - nialla42 - Jan. 9th, 2006 03:31 pm (UTC) - Expand
(no subject) - eregyrn - Jan. 9th, 2006 05:42 pm (UTC) - Expand
(no subject) - nialla42 - Jan. 9th, 2006 06:45 pm (UTC) - Expand
(no subject) - eregyrn - Jan. 10th, 2006 06:56 am (UTC) - Expand
Jan. 9th, 2006 01:43 pm (UTC)
Interesting. I don't think he looks too bad. Fairly cool for a smaller action figure. But 7", eesh. That makes them almost impossible to customize. I haven't been in the action figure world for a couple years now, but it's sort of a limited size I think. To prove my dorkiness, I've often considered making a custom SG-1 team, but I prefer the 12" figures as compared to the smaller, painted figs. You can get into great detail with the 12" and outfit them in practically anything. (I'm so Felgar sometimes)

The prototypes are sometimes much better done than the product that ends up on the shelf I guess. I hate crappy paint jobs on the faces that make the mouths look all sideways and such. I won't even go into gigantic cleavage on female soldiers. When anyone bothers to make them that is.
Jan. 9th, 2006 02:06 pm (UTC)
Hmm. Personally, I'm not really that fond of 12" figures. I don't know why. I actually tend to *like* the figures in this scale. I've got to check, but I *think* these are in scale with the LOTR figures, aren't they? (Hey! Crossovers!) And better than the old 4" figures (Star Wars). I guess... I never used to play with 12" dolls, I had the 4" SW figures, and so when 6"/7" figures came out, it was like, oooooh! luxury! They're *so* much more detailed than 4" figures!

I guess I've never thought seriously in terms of customization of action figures, either. About the farthest I'd go is a repaint. And I suppose you could do some modest resculpting, if you were skilled.
Jan. 9th, 2006 01:54 pm (UTC)
His face is too long and his hairline is too high. I don't care what process they used to arrive at those proportions, they don't work. He looks like the love child of John Kerry and Butthead.
Jan. 9th, 2006 02:00 pm (UTC)
*snort* I actually think the features (and paint-job) on the Black Ops figure look the most okay... but here's my take on it: face isn't actually too long, but his jaw definitely isn't wide enough. And yeah... nice try on the tufty hair, there, but it's not quite right somehow (neither is Daniel's though), which is why the figure with the hat looks a bit better.

I'll reserve *final* judgement until I see it in person. But... yeah. Problems. The Daniel one has problems too. (However, in comparison -- the pics of the Mal fig. I've seen are much worse, likeness-wise.)
Jan. 9th, 2006 02:58 pm (UTC)
This update is awesome. Thanks for posting all this!

You think basefatigues!Jack's tac vest would fit on BDU!Jack? (Assuming it's removable, which ... ::hopes::)

Is blackops!Jack also wearing something like a tunic? That's kinda weird.

The disappointment to me is that he looks so stern. It's probably stupid to wish for something like 'animation' in a fixed expression, but ... I dunno, there's a deadness to the expression they managed to render. Maybe they were trying to make him look badass. It sorta ended up badface instead.

Still, it's Jack! Woo!
Jan. 9th, 2006 06:11 pm (UTC)
The more I look at it, the more I *really* think that the tac-vest is going to be removable. (Hey, it's got to be... because you can't play "Jack and Daniel are captured by Jaffa" unless you can have the Jaffa disarm them, and that ALWAYS means taking their tac-vests away from them too...). It would explain things, like how weird the Daniel-figure's arms look, and the shot of Col. Jack shows something weird going on with his right arm (you can see space between his arm and his body). While wearing the tac-vest, the shoulders on both those figures look fine... unlike on the Daniel figure...

Oh, I just don't know.

Also, I noticed something weird...

Go to the first page I link to, the TimeSpace Toys page. Click on the link for General Jack. That's where I got the image I posted above, obviously. However. Click on the link to preorder the whole set. Now click on the very teensy group shot of the figures with the Gate.

In that picture, Hatless!Jack in the back there is very clearly wearing the base fatigues tunic, NOT the BDU jacket (as Hatless!Jack is wearing on the General Jack page, above). The collar is the dead giveaway there, although the hemline (and lack of view of the belt) is also key.

So... what's going on? I don't know -- this may actually be more evidence that one or the other is a prototype. We're just not being given enough information about where (or from what stage) these images came from.

The tac-vests *look* kind of bulky and loose to me in a way that suggests they might come off. And the way the arms of the Daniel figure join the body suggest to me that room has been left for the addition of a vest. But... I'm at a loss to explain WHY baseballcap!Jack and blackops!Jack are both wearing the base fatigues tunic, not the BDU jacket like Daniel is... *shakes head*
(no subject) - eregyrn - Jan. 9th, 2006 06:33 pm (UTC) - Expand
Jan. 9th, 2006 03:21 pm (UTC)
oh, i do want the stargate to work. er, properly. although i'll accept one that lights up given the limitations of real life physics etc. ;)

thank you for the links. the whole thing still makes me giggle like a fiend. ;)

:::wanders off muttering: i will not pose daniel and jack action figures on my desk at work:::
Jan. 9th, 2006 05:47 pm (UTC)
Ohhhhhhh yes you will. You know it. The question is, *which* Jack? ^_^
(no subject) - jenlev - Jan. 10th, 2006 03:43 am (UTC) - Expand
Jan. 9th, 2006 03:42 pm (UTC)
The vest looks like life jacket, wtf?

Cripes. And people wonder why I never had action figures. Because they're scary!
Jan. 9th, 2006 07:10 pm (UTC)
What amuses me about the vest is that on the show, some folks wearing the vest really look like that -- like the Michelin Man. But RDA doesn't, as much. And it's not just the way he laces the back, or whatever. I'm convinced (after studying, say, Jack next to Maybourne in "Paradise Lost") that a lot of the time, wardrobe puts "stuff" in the pockets of the vests, to make it look like the vests are really serving their purpose... but that RDA wears his without anything in the pockets at all. I think that's why his often looks less bulky than anyone else's (inasmuch as any of those vests can look un-bulky).

At any rate... for the figures, my theory on the vests looking super-bulky is two-fold. First: I am guessing that the vest is pliable but removable. (The LOTR figures included a bunch of pliable removable clothing, mostly cloaks and some overvests.) Therefore, it will never be as form-fitting to the figure as a real vest would be to a body, and it's got to be made a bit big so it can be gotten on/off. Second: the two Jack figures pictured wearing the vests have it on over base fatigues tunics. That automatically gives the torso a more cylindrical shape. But my guess is that even if the BDU-jacket-wearing Daniel figure has a removable vest that you can put on it, it'll still look too bulky in the torso, because the jacket underneath it can't compress the way they do in real life.

If the guess about the removable vest is correct at all, that is. But the technology is now there to do it relatively well (prior to the pliable plastic used with the LOTR figures, such a piece would have had to be fairly rigid and even less successful looking, plus harder to get on/off). I was wondering from the start, ever since we saw the prototype Daniel figure, whether they were going to try to do this. The other solution obviously would have been to sculpt the vest right on the figure. That would have made it svelter, yeah. But it wouldn't have given the figure as much play-versatility.

I kind of agree that action figures can sometimes be scary. And they're almost always imperfect -- it really just depends whether it's *more* or *less*. (I say "almost always" because there are some Japanese-made action figures of anime characters that are uncanny in quality -- but being based on cartoon characters to start with, they have a much easier time achieving an acceptable likeness.)

Yet, I also have a strange fascination and fondness for them. I think something about the effort that does or doesn't go into making them accurate or making them a "work of art" as opposed to a "good toy" is really interesting. Some are more sculptural than toy. I get really fascinated by the ones that remain true to being toys, while also striving for a higher degree of sculptural quality. That's why the question of "what is an accessory" interests me so much. To me, a really successful action-figure toy has to have good accessories. The more accessories, the more versatility, the better. The same goes for movement. An immobile statue isn't an "action" figure... but articulation of the figure for movement is at cross-purposes with a good-looking final product, sometimes. So I'm often interested in those compromises.

I really think that these SG1 figures are shooting for *quality*, and yet, somehow, they're also kind of missing the mark. Some important component isn't there. And I find that interesting too.
Jan. 9th, 2006 04:04 pm (UTC)
Jack looks like he has the GI Joe hands with "Kung-Fu grip". *bg* oh man, did I just show my age or what? hee.
Jan. 9th, 2006 05:46 pm (UTC)
Oh, I know EXACTLY what you mean! :) (The secondary question would then be whether he had a button in his back for "karate-chop action"!)

I think you just need to imagine a P90 in his hands. The copy on some of the sites assures us that there'll be accessories like authentic weapons. (Weirder, I feel, is that the Daniel figure is *also* molded so that he can hold a P90. Not that Daniel never used a P90, of course. Memorably. But still...)
Jan. 9th, 2006 05:04 pm (UTC)
the number of filthy things that will be done with these just boggles the mind.
Jan. 9th, 2006 05:43 pm (UTC)
Well, hey. It's not like their clothes come *OFF*. (That would have been more likely with 12" figures.)
( 30 comments — Leave a comment )